Hi Wen,
There's a bug in the GraphicLoaderPlugIn.setGraphicLoader() method.
This line needs to be added:
gl.setReceiver(this);
The GraphicLoaderConnector does it for the GraphicLoaderPlugIn, which
is why we hadn't seen this problem. I've modified the code in the
GraphicLoaderPlugIn with this change.
Thanks for the heads-up,
Don
On Mar 9, 2004, at 11:25 AM, Wen Chang wrote:
> Hi! Don, I was able to put up Animation layer by putting
> GraphicConnector and GraphicLoader in openmap.component.
>
> Now, I tried to use another method to plugin the graphicLoader as
> following.
> graphicLoaderPlugIn.class=com.bbn.openmap.plugin.graphicLoader.GraphicL
> oaderPlugIn
> graphicLoaderPlugIn.prettyName=Animation Teseter
> graphicLoaderPlugIn.graphicLoader=com.bbn.openmap.graphicLoader.Animati
> onTester
> graphicLoaderPlugIn.addGraphicLoaderToMapHandler=false
>
> I also add graphicLoaderPlugIn in openmap.property. However, the
> pallet and the layer name comes up without add problem. But when I
> pushed add sprites icon, nothing comes up.
>
> I wonder if I miss anything there in my settings. Thank you!
>
> Wen
>
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